So I'm using blender, and my render is just fine, and then all of a sudden, it starts putting this grainy dithering on the shadows?? I must have clicked something right?Using Blender Render, not cycles.
make sure those settings are in place
>>567743Thank you,so I fixed it by changing the "Maximum draw type" to wire.My render settings are exactly as you have them listed here.Am I screwing myself by changing this setting?
>>567745it has nothing to do with ityou probably changed resolution by accident
>>567741Why? Use Cycles.
>>567741turn off ambience occlusion. if you want good shadows on your model, turn on the shadows from the lights themselvses
>>567741Hm, doesn't exactly look like double surfaces (z-fighting), but you better double check that.select all in edit mode, then w -> remove doubles.
>>567741That happens when you zoom in or out of the intended resolution, trust me.Also>internal render.