any 3DSfags out here that are skilled with (preferably low poly) hair? I'm trying to get a long double ponytail going. Tried braiding but of course got a ridiculously high poly count. The hair is quite a big deal as it does feature as the character's primary weapon. Pic related, it's the head as it is, I am a student so anywhere one can guide me for relevant information would be much appreciated...
>>566141Hair is pretty easy mateJust make some rectangles and angle them the right way Then you just need some textures to make it look niceNormally I can do hair in just a few polygons but I'm pretty experienced, hit me up on Twitter or catch me streaming I'll give ya a few tips! Maybe even a quick demo.
>>566296 >hit me up on Twitter or catch me streaming>doesn't link twitter or stream
>>566141I know fuckall about modeling, but it might be a good idea to look at finished models and see how people who're making money out of it are doing it. Go to models-resourse at look at the fusionfall models for something similar to what you want to make.
>>566141https://youtu.be/toLJh5nnJA8?t=1929One of the characters has braided hair. This is how they did it.