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File: 2017-05-27_11h09_29.png (207 KB, 1179x812)
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any 3DSfags out here that are skilled with (preferably low poly) hair? I'm trying to get a long double ponytail going. Tried braiding but of course got a ridiculously high poly count.
The hair is quite a big deal as it does feature as the character's primary weapon.

Pic related, it's the head as it is, I am a student so anywhere one can guide me for relevant information would be much appreciated...
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>>566141
Hair is pretty easy mate

Just make some rectangles and angle them the right way

Then you just need some textures to make it look nice

Normally I can do hair in just a few polygons but I'm pretty experienced, hit me up on Twitter or catch me streaming I'll give ya a few tips! Maybe even a quick demo.
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>>566296
>hit me up on Twitter or catch me streaming
>doesn't link twitter or stream
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>>566141

I know fuckall about modeling, but it might be a good idea to look at finished models and see how people who're making money out of it are doing it. Go to models-resourse at look at the fusionfall models for something similar to what you want to make.
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>>566141
https://youtu.be/toLJh5nnJA8?t=1929
One of the characters has braided hair. This is how they did it.




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