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File: test environemment0000.png (321 KB, 960x540)
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NPR general- first edition edition

Non-photorealistic rendering (NPR) is an area of computer graphics that focuses on enabling a wide variety of expressive styles for digital art. In contrast to traditional computer graphics, which has focused on photorealism, NPR is inspired by artistic styles such as painting, drawing, technical illustration, and animated cartoons. NPR has appeared in movies and video games in the form of "toon shading", as well as in scientific visualization, architectural illustration and experimental animation. An example of a modern use of this method is that of cel-shaded animation.
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Which one is the best?
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>>565984
i think both looks ok
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>>565987
thanks . Why not post your NPR?
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>>565984
i prefer this one, but a lot can be done will your pallet to improve this image
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>>566000
Thank you. would you say to "tone down" the greens to a more dark blue hue, or to use a shader to add more light? Also please note that this is a part of an animation, and the goal of the color palette is to create a contrast between the inside (green, vibrant) and the outside ( lifeless, cold)
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>>566009
>>566000
Aslo the point of focuas is supposed to be the first plane, then the camera will travel to the character.
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>>565983
biliyard table\10. I also want to get in npr shit
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>>566024
Do you want advice?+




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