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File: why.png (1.17 MB, 1024x728)
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I'm new to blender. I've done some stuff but not to heavy. I hit a snag when for some reason. My walls are spinning all over the place. The unwrapped texture is straight on the wall. I have no clue what to do. Help?

>I know it looks like shit. It was just a test to see how it would look on low samples and its not done.
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THERE IS A GENERAL

DELET THIS
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>>565658
The general is filled with "how can I help you?" Memes. Its not very helpful.
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>>565657
Lol, that's the same tutorial I was doing recently (check Stupid questions thread if interested). I don't know how you managed to do that since Andrew explains it pretty nicely, just try it again. Btw, your dimensions of objects are off, compare the sizes of that furniture to your windows and a shower.
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>>565662
Wow they do look small. Im retarded. But everything else is going smoothly its just the walls i dont understand. I also didnt finish the 2nd part of the tutorial so maybe I messed something up in there as well. I also tried to do something different but stay with the layout.
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>>565663
I'm actually not sure how to properly unwrap connected walls like that on another project, too. I'm pretty new to unwrapping.
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https://www.blenderguru.com/tutorials/using-portals-accelerate-render-times/
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why are your walls so different than what the tutorials have? they don't match at all




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