Anyone know good 3dsmax tutorials for learning how to model videogame-tier stuff?
You take a bad model and you keep polishing it adding useless detail. The gayer the better and pretend it's the "state of the art". That's how you make modern video game content.
>>5641803D Studio Max for Dummies.
>>564301Trust me since an Anglo dude with good skills shared it with my class and looked at me in 2003 @ SVA (3D Studio/ Maya class).