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File: how.png (101 KB, 1004x822)
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Is there a way to grow the mesh slightly so that you cant see the other mesh lying below?

I mean instead of editing every single vertex in edit poly sub mode
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Push modifier.
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>>563731
Not OP but I have been needing this modifier for so fucking long, lots of thanks
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>>563736
And you never thought to look through the modifier list and wonder "what could push do?"
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File: Untitled.jpg (79 KB, 602x340)
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>>563737
I actually did the retarded thing and put my gizmo on 'screen', rotated the camera so that it's exactly above a cylinder and scaled that bitch up over 2 axes. Ofcourse I would be stuck if I was dealing with a bent cylinder.




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