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How do I draw a dodecahedron wireframe using opengl? I have defined the points, but I'm not sure of the best approach to drawing each edge.
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have a look at the dodecahedron functions in glut
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>>561616
You could do it in spherical coordinates, all the distances from the center to the vertices are equal so you only need the angle.After you are done you would probably want to convert back to cartesian coordinates.




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