Tell me what you think :)
a test animationhttps://www.youtube.com/watch?v=NaexMbb7D5g
Upload the rig plZ
Can you post the modifier list?
it is CAT rig and skin modifier
Hair setup: flex modifier :D
the CAT rig setup
and of cos facial morpher
if you're in 3ds max, why not use the biped instead?
>>560525get with the times, gramps
>>560525What's better about biped compared to cat?
>look at this model I ripped and then rigged using an autoriggeram i missing something, or is this literally nothing?
>>560504The hair and jiggling animations are automatic aren't they? How do you do that on Max?
>>560525the biped is shit
>>560532>>560553I am in a leading animation school in Canada, and all of our work is done with the biped.
>>560550It's clearly not ripped because the anatomy is fucked up
>>560557>CanadaIf you aren't going to Gnomon, you might as well be going to community college.
>>560550>>560560its a ripped model and everything else was setup manually using cat + custom bone
>>560551Hair animation is automated with Flex modifier and her jiggling breast is with spring.
>>560540>>560557Both animation system are good. sometime the good old bone setup can get the job done faster
>>560568I'm trying to learn the bones setup, am I missing something or is there literally no practical way to manage animations with it? (compared to CAT)
>>560564Why is the anatomy weird then, specially the butt/legs? Also D.va has small boobs
>>560595because its a game model... she isnt model to a real life human proportion in the first place... and yes i enlarged her breast :D
>>560592yup there isnt a good build-in solution in that $4000 package from autodesk... but u can search in scriptspot.com for some useful animation manager of sort
>>560602> but u can search in scriptspot.com for some useful animation manager of sortDo you use any?
>>560606used to use one but i cant remember its name
>>560492I think this isn't your damn model or rig, scumbag.
>>560724yep. this is the default SFM dva fbx
>>560620Is that tongue thing supposed to be hot? It just looks retarded. The animation is robotic, boring and awkward.
>>560724>>560733>>560735nope is a full CAT rig not the fbx. the original fbx do not use facial morph targets anyway. yes bad animation, im not an animator. im just rigging it and doing some animation to test the rig.any animator out there would like to animate her im happy to send u the max file :)
>>560741You are a liar and I hope you die soon.
>>560748oh well :)
>>560741its prolly ported from the SFM archive though. someone prolly added face morphs.
>>560753overwatch does not use face morphs realtime.
>>560753thank youIm just trying to make a sexier Dva so just appreciate it
>>560619>>560620Atleast I can tell you that it kinda funny
>>560595You must be joking if you think in-game models have anything remotely close to correct surface musculature. Or most CG for that matter... Not that you would actually know lol