Have any of you worked on VR games, or have any tips creating assets for them? I'm starting a new job next week and wondering what to expect.
>>559055>Assets ?polished potogrammetry models>anything but that ?whatever the style of your game is, nothing more than normal workflow>worked on vr ?no>what to expectshitty projects, underpaid , overpriced
you will mostly make furniture that needs to optimized like a game asset.its just a shitty job, but better than most jobs
Texture sheets get called twice, one for each screen