Does anyone have a link to this script? I'm more than willing to buy it but would like to try it out and see if it even works with Maya 2017.
If you are using blender you can either press f while having the vertices selected. You can control v "connect vertices"
>>556852What is this doing? Splitting up planes into smaller, randomized strands?
Ever heard of cgpeers?
Would it be better to do thid on zbrush hair or maya hair? Bythat i mean dealing with the higher polygon count or the tedium of not just stroking it in.