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Does anyone have a link to this script? I'm more than willing to buy it but would like to try it out and see if it even works with Maya 2017.
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If you are using blender you can either press f while having the vertices selected. You can control v "connect vertices"
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>>556852
What is this doing? Splitting up planes into smaller, randomized strands?
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Ever heard of cgpeers?
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Would it be better to do thid on zbrush hair or maya hair? Bythat i mean dealing with the higher polygon count or the tedium of not just stroking it in.




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