What's the best way to connect these faggots to the head?
>>554349You don´t. They´re a part of the head, not something like a ribbon you just attach. Model everything again, from scratch.
>>554349add more loops on the head to match the geometry at the edge of the ear that needs to be attached. Ear is too high poly for your head at the current time so make the head all in all higher or make a low poly ear
>>554376Well, that's what I kinda did. It doesn't look too bad
>>554350worst advice ever.
>>554379[spoiler]I-is she qt?[/spoiler]
>>554393what, spoilers don't work on /3/?
>>554396welcum 2 3 :^)
>>554379That's gonna subdivide like garbage. Now that you've got the ear connected go around the ear and clean up the connecting geometry.
>>554396[spoiler]no[/spoiler]
>>554393yes
>>554430Tried to clean it up a little, I'm wrapping it up now. Ears are gonna be covered by hair, so the imperfections are not that critical>>554460Thanks
>>554500That's looking a lot better.