I am trying to apply a plastic bump mesh to a model. But by manually project or drag it to the model, there is always stretch. Is there a easy way to apply a pattern to a mesh without duing with the UV?
>duing with the UVCome again?But yeah, try relax or peel functions.
>>554292>doing a tiny regular pattern by handu dun goofed
>>554292>pattern to a mesh without duing with the UVdo the uv, anon. DO... the uv.