[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [vip] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Home]
Board
Settings Home
/3/ - 3DCG



Thread archived.
You cannot reply anymore.



File: Capture.png (141 KB, 622x441)
141 KB
141 KB PNG
I am trying to apply a plastic bump mesh to a model. But by manually project or drag it to the model, there is always stretch. Is there a easy way to apply a pattern to a mesh without duing with the UV?
>>
>duing with the UV
Come again?

But yeah, try relax or peel functions.
>>
File: 1472182002697.jpg (100 KB, 554x587)
100 KB
100 KB JPG
>>554292
>doing a tiny regular pattern by hand
u dun goofed
>>
>>554292
>pattern to a mesh without duing with the UV
do the uv, anon. DO... the uv.




Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.