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File: c4dshit.png (27 KB, 526x296)
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I'm working on this enormous city block. Not too much slowdown.

The problem is when I advance the camera past that green axis (not the green arrow line), I can't pan anymore and moving the camera using "cursor mode" gets REAL slow.

how do I fix it so that crossing beyond that green line keeps the camera functions normal?
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Instancing and render distance culling, if you haven't.
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I'm desperate and appreciate all help.

I'm using tons of instances, but what do you mean "render distance culling"? I can't find that option anywhere...
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I should clarify. The program doesn't slow down, just the camera speed. As soon as I cross that long green line, I lose my ability to pan left and right.
>>
Attach the camera to a null object and move it instead?




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