[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [vip] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Home]
Board
Settings Home
/3/ - 3DCG


Name
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File
  • Please read the Rules and FAQ before posting.
  • There are 6 posters in this thread.

10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
06/20/16New 4chan Banner Contest with a chance to win a 4chan Pass! See the contest page for details.
05/08/16Janitor acceptance emails will be sent out over the coming weeks. Make sure to check your spam box!
[Hide] [Show All]



File: mapping.png (1.76 MB, 1844x728)
1.76 MB
1.76 MB PNG
Hey everyone!
How do you guys generate normal maps(and other maps) from an image texture?
I've been trying to work with different softwares on this, but he result always looks kind of bad. In the software everything seems beautiful but when I take it to Marmoset/Unity/Any other 3D package the result is horrible. I'm not exactly sure what I'm doing wrong. If you guys have any tutorial/tips, I would be really grateful.
>>
>>551574
PS has a built in tool to make normal maps or you could use crazybump.
>>
>>551574
that honestly seems to be more of a lighting fault than anything, have you tried playing with lighting in your scene? Notice how the MindTex preview has a few strong light sources (with varied colors and positions), while your marmoset scene has some really uniform diffuse lighting and nothing else.
>>
>>551574

I know crazybump adds a displacement map in the viewer, dont know about the other program. Try importing the displacement map as well to see if it's the same as the other viewers.
>>
>>551574

Awesome Bump is a pretty easy to use program for doing that.
>>
http://cpetry.github.io/NormalMap-Online/ this has been my go-to when I make normal maps. Good for other similar maps too.




Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.