Best thing you made using cheapest most bare bones equipment/software. Go.
>>551124Original one looks more like the actress. The one on the right looks nothing like her. I'm sure Bioware could have made a generic pretty female model with no characteristics as well.
>>551124Look up focal length before you make retarded ass thread.Also left one model shoots clearly lack shadows and ao that will be present in game, painting them in by hand is proving shit allEther do a pain over within the same limitations of the render on the left or fuck off with your manipulative crapthis is a cg board, not your crappy /v/ thread, im starting to think we needs mods here again
>>551128the one on the left looks friggin ugly.
>>551137People are ugly.
>>551137isn't ugly, camera is fucked on the left
>>551124Not kidding: pic related is somewhere from 2003.
>>551124dicking around in source filmmaker = taking someone else's model/textures and somehow being proud of it?
ill be honest both of them look subparbut i prefer the left one. not bad looking for realtime
>>551124prettier =/= betterYou will have to learn this if you ever get into a job, the art director knows what they want and if they ask for a human-looking-human and you give them super-attractive-looking-human thinking that it's "better", you're out. The right has added makeup and significant changes to the face. - which since the model is supposed to resemble a live actress, goes back to the point above.Also the focal lengths look different, right definitely used a lower focal length which makes a persons face look flatter (and nose smaller)
>>551196This, Bioware uses 3D scanners for the majority of their modeling. The head on the left was probably a scan from a real actress just like how all the human and asari heads from Mass Effect 1-3 were scanned from actors.
>>551124right one is better
>>551196Say that to Hollywood.
>>551223Hollywood is a terrible role model.
>>551196The angle and expression really hurt it too.
>>551156i like how the face almost looks good and then you see the side view
I am not really sure wether an extreme camera distortion makes a face less attractive or not though
>>551267It has a big impact.
>>551200Who ever is scanning needs to get fired...Actually the entire art team needs to get fired, especially whoever does the animations.
>>551304art team is competent.Art direction is bad.
>>551146That's why I like to look at 3D instead of people. Why does 3D have to be ugly, too?
>>551444Some devs want everything look realistic and pander certain group of females, so saggy granny tits and ugly faces are their choice, else someone might hurt their feelings because video game character looks more sexy than themselves.
>>551459damn anon, thanks for redpilling us
>>551459This is by far the dumbest thing ever said about art direction.>if it doesn't pander to my tastes it means devs are pandering to UGLY feeeeeeeeeemalesWhen will /v/ leave?
but did you give her nice boobies
>>551290Left to right progression from Aryan Goyim to Muh Sheckles.
>>551536That's hilarious bro.
>>551124GRAPHICS ARE NOT GOOD ENOUGH YET TO MAKE ANATOMIC ANOMALIES YET FUCKING FAGGITS IT JUS TLOOKS SHIT THEN
>>551128>I'm sure Bioware could have made a pretty female modelHave you ever played a recent Bioware game?
>>551124I swear this originally said "in photoshop">people saying left looks better than right just to be contrarian hipster retardsFuck off retards.
>>552399i swear when did 4chan becomw reddit 2?
>>552399THE EYES LOK AT THE FUCKING EYES REEEEEEEEEEEEEEEEEEEEEEEEEEEE
deluxepaint IV on the amiga, rhino, and gif construction set.
>>552399it did. these assholes totally took the bait>reading these comments