How do you rip from sketchfab? ninjaripper no work.
>>550633That looks tedious as fuck. bundle decompiler can rip unity exes, can't it access webgl apps as well ?
>>550633You use ninja-ripper, but you have to use firefox.I would suggest against it though, they models come out artifacted without weights or bones (causes difficulty with posed models) and with some of them you can't get the uv's.I would say the best and most reliable way to rip models is to practice with reference and get good at re-making them yourself.
>>550672I dont want character models/textures.