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How do you rip from sketchfab? ninjaripper no work.
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>>550633
That looks tedious as fuck. bundle decompiler can rip unity exes, can't it access webgl apps as well ?
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>>550633
You use ninja-ripper, but you have to use firefox.

I would suggest against it though, they models come out artifacted without weights or bones (causes difficulty with posed models) and with some of them you can't get the uv's.

I would say the best and most reliable way to rip models is to practice with reference and get good at re-making them yourself.
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>>550672
I dont want character models/textures.
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>>550640
link?




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