I love modelling. I endure rigging. I loathe making texture maps.What part of the whole process does /3/ find grinds them down?
Rigging. Facial rigging in particular.
>>550382Weird part is I love drawing but damn I hate painting textures.
>>550382textures : FUCK NOmodeling Non Organic stuff (green organic stuff is okay ) : YES
i'm probably the opposite of the majority of /3/. I like rigging and animating, but I don't really like modeling or texturing.
retopo / making low-poly. I find texturing fun actually, especially with substance
>>550692Retopo can be tedious but I actually find it mentally stimulating. I use 3D Coat so depending on what it is that I've sculpted I often just use Autopo to go in and do the bulk of the grunt work and then go in afterwards and delete the messy geometry and manually fix things.Texture painting I just don't enjoy at all.
>>550758Maybe I should give substance painter a try though. It might change my attitude towards textures.
Top to bottom;-Rendering-Modeling-Texturing-Rigging
I love rendering, lighting, shading and compositing. I think modelling and animation is alright and I hate rigging.
>>550382Animating. Modelling and texturing is fun.
>>550382waiting for art lead to come down, applying a 5 min fix and waiting another 2 hours.I would´ve had the project fucking finished 2 days ago god damn it
>>550758I´ve used 3d coat once and its a stupid retarded pos program for everything. It cost me a week on a project. and I had to restart.Now I just do >lowpoly blockout, unwrap>sculpt details without changing geometry>bake>SD/SP>LODS>submission.If I could I would skip HP and baking, a lot of the time they´re a waste of time.
Shading, lighting, rendering. I like modeling but I'm just not too good at it.
I find weight painting really tedious and annoying
Favorite to least favorite>Modelling >Texturing>Rendering.....>literal shit.....>Rigging
retopology.its even holding me back in terms of progress because i just hate it so much.i do love texturing, its relaxing
I like -retopo is best for me I like it-sculpting is not that great. I find it irritating at times. -rigging it okay. some could be okay, the times is sucks. -I hate texturing the most because I find myself lacking in it but I don't know where to start to become better.Any advice on texturing. I just use Blenders shit, and mange studio to clean it.
>>551811I don't know what you texture in, but I recommend watching Viscorbel's material series if you're looking for a hands-on, yet exhaustive introduction.It's for Vray, but follows PBR principles so it's applicable for games too (it's basically the Spec/Gloss workflow). He mainly talks about basic material properties, as well as how to create various effects, but there's also a tutorial series on creating worn/damaged materials.