[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [vip] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Home]
Board
Settings Home
/3/ - 3DCG



Thread archived.
You cannot reply anymore.



File: 2.jpg (73 KB, 1307x931)
73 KB
73 KB JPG
https://www.youtube.com/watch?v=myvVtoiyD6k

Critique this wip animation.
Struggling to get the populate dudes to hold an umbrella, but I may be able to do it with a clever bend modifier.

hows is the rain density?
>>
>>549395
The rain seems pretty good to me, i like the whole camera movement. I think you may want to work on your modelling a little more there are some flaws, regarding the umbrella bros can't you just use a ik handle?
>>
>>549397
Im not sure to be honest, they are a simulation based population with a few sliders dedicated to there look and animation.

Anything specific in this scene you can see that needs more attention in modelling?
>>
>>549405
>Anything specific in this scene you can see that needs more attention in modelling?

Not that anon, but one thing that was a bit weird is how everyone has the same umbrella (size wise at least).
Not sure how far into it you are, but get some variety in there with that shit.
>>
>>549478
I was going to just texture them differently but your absolutely right, there would be minor difrances between them, thanks.




Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.