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Please, tell me there is other anons like me who animate frame per frame
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No trolling allowed on this board.
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That's an extremely inefficient way to work, no one will hire you if you work like this legitematly.
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K E Y F R A M E S

M O T I O N C A P T U R E

P H Y S I C S S I M U L A T I O N
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>>548112
Neck yourself if you animate frame by frame. You're not Mitsuo Iso.

Set keyframes, polish the betweens.
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>>548112
If you're animating a complex scene, that's the last thing you want to do.
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welcome to the great invention of interpolation sir!
how may we help you!?
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according to the Animators Survival Kit frame by frame is a valid method
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>>548127
What does valid mean to you? Like, a bare minimum of "It makes an animation"?

It's without a doubt, with no question at all, very inefficient. But if time's not an issue and you don't mind wasting it then whatever, I hope it actually ends up looking good enough to justify the time spent.
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>>548130
The author says its the natural way to animate and he does it a few times for example
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>>548127
For 2D, if you want to be Disney.
Here's a frame by frame pencil test done by one of the few remaining traditional animators of Disney before he was fired (Nik Ranieri).
It's gorgeous, but it took him 2 months to do 30 seconds:
https://vimeo.com/68242131
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>>548132
It was better than any of the 3d shit in that movie
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>>548133
Well, of course, but Disney is a business, not an art house.
Same applies to most artists that didn't inherit a vast fortune out of the blue.
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It's pretty shitty and looks bad unless you have a heavy background in 2D already.
In which case just use 2D.
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Not relying on sophisticated tools is good for your patience.




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