[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [vip] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Home]
Settings Home
/3/ - 3DCG

4chan Pass users can bypass this verification. [Learn More] [Login]
  • Please read the Rules and FAQ before posting.
  • There are 4 posters in this thread.

10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
06/20/16New 4chan Banner Contest with a chance to win a 4chan Pass! See the contest page for details.
05/08/16Janitor acceptance emails will be sent out over the coming weeks. Make sure to check your spam box!
[Hide] [Show All]

File: vulkan_logo_colo_red.png (9 KB, 375x167)
9 KB
I'm developing a program that will be doing real-time rendering. Is it worth it to use Vulkan or should I stick with OpenGL?
there are virtually no tutorials for vulkan
OpenGL if you want something with support now at the cost of your code being depreciated in the future. Vulkan if you want to take full advantage of SLI, and newer graphics cards and don't mind venturing into uncharted (undocumented) territory.
>don't mind venturing into uncharted (undocumented) territory.
there's so little documentation and examples you basically need to be a 10/10 programmer to even consider it
Just read through the source code, and the example programs. It's not that hard.
literally https://vulkan-tutorial.com/
What kind of stupid question is that?
Vulkan of course, are you retarded or what?
anyone with any experience developing vulkan code or even looking at youtube vulkan tutorials will see that it takes 10x more effort and boilerplate code to develop with vulkan than opengl. i take it yoo havent done either of these things since you just pointed to a babby level tut
>Reading the source code is babby level
u w0t

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.