[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [vip] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Home]
Board
Settings Home
/3/ - 3DCG


Thread archived.
You cannot reply anymore.



File: GSYM.jpg (98 KB, 1679x1080)
98 KB
98 KB JPG
I make characters and creatures.

(I can do props and environment pieces too)

I'm poor as fuck and I'll do dirty work for cheap. Give me your request and I'll give you results.

I'll take bitcoin too

crubetrami@housat.com
>>
>>545579
sell your works at cgtrader and turbosquid
>>
>>545579
How much per eldritch monster?
>>
>>545586
$30
>>
>>545588
get the fuck out
>>
>>545589
Just how badly does pajeet break his fucking back?
>>
>>545591
it would be acceptable if it was rigged with atleast 3 animations for 30 dollars, but 30 for a random blobmonster is funny
>>
>>545592
This is why you communicate what you wan't.

I'd imagine you would pay only after checking if it were of quality anyway?
>>
>>545593
You can put it on sketchfab with animations and textures and stuff and it will look professional. If it works for whatever project I'd use, I would buy it. Otherwise it might hurt your chances.
>>
>>545592
I were expecting to do everything from modeling to texturing but If you just wan't detailed sculpts lets say $10
>>
>>545592
So out of curiosity, sculpting, retopologizing, rigging and animating an entire creature for $30 boils down to how many $ an hour?
>>
>>545595
Then if you sculpt them in T-pose with open arms and shit then I guess it's doable. But still, I'd prefer it to have textures since I'd probably be buying it for a game creation pipeline and I'd like the assets of the monster sculpt to come with it.
>>
>>545598
Depends on how many people buy it...
>>
>>545589
>get the fuck out

Why are you even asking when you have no idea what anything is worth?

$30 to $50 for a commission is about what mid / low tier freelance artists charge, and even if they're doing three commissions week they're still working well under minimum wage
>>
>>545579
If this is properly textured/animated(run-x3, attack-x3, idle, jump, 45degturn)/lod it would cost from 150$ to 350$ easily for games and over 1500$ for movies.
>>
>>545579
do you have a portfolio somewhere? might have work for you
>>
>>545628
(citation needed)
Seriously, link me to anyone who charges that amount for work that isn't absolutely shit (at least close to OP level)
>>
>>545588
yea that's not terrible. i'm making a game and his assets are easily worth that.



Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.