[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [vip] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Home]
Settings Home
/3/ - 3DCG

Thread archived.
You cannot reply anymore.

File: screen12.jpg (149 KB, 1920x1080)
149 KB
149 KB JPG
How can such a good tool as World Machine have such a shitty interface? Looks like it got stuck 20 years ago... Thoughts?
The interface looks graphically dated, but functionality-wise, I think it works fine.
coding a ui is hard as shit with almost no tutorials

Same. It's just ugly, there's nothing actually wrong with it.

That said, it's been a long time since I've used it but I seem to remember the bezier pen tool being a bit of a wanker ...
Nothing wrong with functionnalities, except when you delete a node and you forget to press Shift, then comes that annoying error sound for you to confirm... What monster do you have to be to do that??

I don't think somebody able to code a software like that needs tutorials on interface. He really has a poor graphical taste. That's it. Colors are ugly, icons are ugly, text is bold and pixelated. Doesn't look professionnal at all. Sad.
yeah UI is shit but them mountains are a beast.

I wanna say that they should make a WM3 but I really don't know what else they can add. Faster algorithms perhaps
Make it a true and realistic landscaping software perhaps? Things like skies with clouds and water/ocean/river patterns, not only a terrain heightmap generator... Don't know if it's possible though...

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.