[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [vip] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Home]
Settings Home
/3/ - 3DCG

4chan Pass users can bypass this verification. [Learn More] [Login]
  • Please read the Rules and FAQ before posting.
  • There are 2 posters in this thread.

10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
06/20/16New 4chan Banner Contest with a chance to win a 4chan Pass! See the contest page for details.
05/08/16Janitor acceptance emails will be sent out over the coming weeks. Make sure to check your spam box!
[Hide] [Show All]

Janitor applications are now closed. Thank you to everyone who applied!

Hi /3/,

Is it easier to get a job as a character artist or a envrionment artist?

Lets say you have two people that have equal levels but one in character and one in environments?

Who would find it easier to get a job?

Also, is environment art more important than character art?
much easier to get a job as a character artist.

the demand for characters is always high because of a few factors

>can't proceduraly make high quality characters
>the characters that are available in the the market are not unique to what you want.
>characters in general demands more creativity

environments are easier to automate and replace, because you can just buy a big pack of assets and build them in your level editor, this is especially common with things like outdoor environments like nature.

employers are all about saving money. and when they see the opportunity to save money they will seize it

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.