Can I create a normal map on 3ds max with only one object (because with the projection technique I need an high poly and a low poly object), and when I create a clone of my object, I only get a black normal map.
>>541149One object?And where do you expect the normal information to come from exactly?If you want to bake a smoothed normal you can just make the normal map uniform blue color, then it will be controlled by your smoothing groupswhats the point of normal map with no additional information?
>>541158Yeah I know but by creating a clone of the object and adding poly (subdivision ...) can it work?
>>541162Adding poly? you meant just adding a single smoothed out subdivision?Again, whats the point?It would work alright, but you will get typical baking artifactsYou will literally get a better result by setting up your smoothing groups properly
>>541164Thanks anon, I'm just a beginner.