[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [vip] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Home]
Board
Settings Home
/3/ - 3DCG



Thread archived.
You cannot reply anymore.



File: 8003552772_6ce72c0930.jpg (48 KB, 400x227)
48 KB
48 KB JPG
So I'm down a hand for a bit and buttloads of hotkeys aren't really an option. Are there any especially mouse-friendly modeling programs out there? I just need polygonal modeling shit, so no need to factor in rendering/texturing/animation.

Recommendations?
>>
blender uses a bunch of hot keys but can also be easily used with a mouse
>>
wings3d
>>
>>539617

Hexagon.
>>
Why aren't hot keys an option? Between custom shelves and the marking menu i basically only use my left hand in Maya to switch between a few tools and move the camera. I could map those keys to the extra buttons on my mouse if i wanted but it isn't necessary. Buy a mouse with programmable buttons if you don't have one already. I have a logitech G300 that i bought for like 50 dollars 4 years ago and it still serves me well.
>>
>>539626
seconding , wings3d is bretty good for one-handed mondeling
>>
>>539617
Use customizable PieMenu with blender



Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.