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File: uggo.jpg (183 KB, 960x1248)
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realistic 3d hair is impossible
prove me wrong

[spoiler]protip: you cant[/spoiler]
>>
You mean games. Right?
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>>539234
We're definitely getting there
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>>539234
You sound young and so pretentious OP! Congrats!!

Are you talking about games or film?
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>>539250
Overall
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>>539258
So what's the point of this? Bait? Are you bored? Are you dumb? Do you want to argue logistics?
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>>539259
Because no one has ever succeeded in making realistic human hair
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>>539260
...for games
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>>539262
In general
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>>539260
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>>539266
Burdon of proof is on you. You have to show a realistic set of hair to prove your point
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>>539265
For general games?
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>>539267
>Make a claim
>Can't back it up
>No you have to show me

Get the fuck out of here.
>>
>>539267
Well, my proof so far is knowing you are talking out of your ass arguing logistics because now I know you don't pay attention to films to make this claim.
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>>539271
>>539269
How can i show that something doesnt exist?
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>>539272
because your so naive and pretentious in your thinking that you really believe what you're saying and you started this shitpost/bait thread in hopes of others doing the work for you. It takes maybe an hours worth of research to know that you have no clue what the fuck you are talking about.
>>
>>539234
Is this a Monday thing? Are people just dumb and retarded come Mondays?
>>
why would it be impossible?

it's just a massive amount of splines
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>>539241
How does this run now? Could I get 1440p on a 970? And is that using a shader of some kind?
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>>539267
ok
>>
>>539339
>Expecting a person who doesnt know how to spell burden to know what burden of proof is
>>
>>539307
If it is possible how come no one has ever made it?
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>>539341
It takes forever?
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>>539308
I think its some shader trickery mixed with basic bone physics and its not that expensive
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>>539341
Check out the Saya thread then, here's the most update version of her
>>538576
>>
>>539367
Gooks plastic figures dont count
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>>539339
>>539269
>Asking someone to prove there isn't a teapot in orbit around the sun
>Acting as if they know how burden of proof works.
>>
it's difficult indeed

http://vico4444.deviantart.com/art/30-10-2016-Kfjjhggfedsd-643006891
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>>539241
how does one even go about modeling hair like that?
Does AAA studios have artists that only work on hair?
>>
Nvidia Dawn original tech demo came close.
>>
File: Tangled-Movie.jpg (110 KB, 1600x843)
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>>539267
I'll take the bait. Just this once so that everyone else doesn't have to.
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>>540667
This triggered me, it looks literally like a toy story movie with that fucking plastic face
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>>540667
Tbh thats a bad example of realistic hair
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File: cg-portraits-11.jpg (61 KB, 500x678)
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>>540723
Not the guy who posted it. But I think it's a good example.
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>>540715
>wants to see realistic hair
>complains about face
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>>540667
That's really stylized. Quite the opposite of realistic.
>>
you can, but needs power
https://www.youtube.com/watch?v=ePBGO8h5OJQ
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>>540715
dude it's an animated movie, you expect them to go for a realistic face shading style?
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>>539234
moana
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>>539893
You use hair cards with unified vertex normals.

The reason it looks impressive is the texture and shader work, but it is unlikely that they have artists that only work on hair.
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>>539339
No but really, If he hasn't seen a good example of realistic cg hair is he just supposed to dump images of all the bad cg hair he has seen?

Would it not just be easier to show him one picture of good cg hair?
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File: maxresdefault.jpg (310 KB, 1920x1080)
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hey look cg hair
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hey look more hair
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>>539234
Brave is tge best youll get but theres a lot of programming involved
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>>539265
Are you retarded or have you never seen Pixar?
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>>542174
>>542173
>>540772
>>539239
Enough proof for you OP? Shitpost somewhere else




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