> That feel when your problem is so strange and hard to explain that you can't even google it for solutions
I feel you
>>538662Looking for the proper keyword is a big problem for us since you won't know what to search for until you already understood what it is you're supposed to do.So I feel ya bruv
I run into 5 of these a day with maya. blender has so many users though i always find the solution online
>>538662Posting screenshots of your problem in forums like polycount helps a lot of times.
>>538662>find solution>it's in a scientific journal from 1990 and no one has really delved further into it
>google your problem>find a firum thread with the exact same problem>"hey guys I'm having this problem">"never mind I solved it">thread closed
>>538665SoFuckingMuchThisI actually avoid learning new softwares because of this. Sometimes you spend a lot of time just trying to find a tool that has a completly different name and you don't know the terminology the users use
>>538698>sculpt-onlyWhat a nightmare to retopo
>idk man it works on my machine
>>538662Header>"This is the answer to (your problem)."Thread>"Answers to everything but (your problem).>Second most recent post is from 5 years ago on a platform made 9 years ago.>Most recent post is from 2 months ago asking if they've made any progress.