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File: facial.jpg (319 KB, 811x851)
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Do you guys use mo-cap for facial expressions?
>>
Uh.

Mocap is really expensive, and since 90% of the anons on /3/ are hobbyists, I'm going to assume no.
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>>537981
Could be really cheap, if you only need accuracy in facial animation. A cheap depth camera would do the job nicely, but the (body) mocap has always been shit in my experience.
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>>537984
I used to do mocap with a x-box kinect and did simple character animations, but there was alot of clutter to clean up. Never knew there was an easy way to do facial animations



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