[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [vip] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Home]
Board
Settings Home
/3/ - 3DCG

[Advertise on 4chan]


Thread archived.
You cannot reply anymore.



File: 1468020452160.jpg (244 KB, 1846x1212)
244 KB
244 KB JPG
/3/, what do you find yourself making when you just want to blow people's minds with how "skilled" you are? I have an assignment to simply make a high-poly model of something, and I'm just wondering what's something I could do that would basically scream "wow look at me, I made this hard to make thing and I'm amazing because of it" without it actually being that difficult to do.

Right now I'm thinking maybe a realistic bust of an old man head or something, but that's so boring. I'm still thinking.
>>
patiphone
>>
A bust isn't impressive. make a full character sculpt. quality/balanced design is far more impressive than just sculpting. demonstrate your understanding of 3d forms. Sculpting fine detail on a bust doesn't do this.
>>
Flowers are fairly easy but can look really classy and aren't done so often that everyone is familiar with how hard they are.

Insects and similar can work as well. A millipede is basically just one segment copy-and-pasted many times plus a head and arse. Plus most people don't really know exactly what they look like up close so you can get stuff a bit wrong.



Delete Post: [File Only]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.