Since sculptris is dead and blender devs have no clue on what made it great, sculptGL is the only decent app ive found with dynamic resolution. The problem is pen pressure is not working (web or offline) and the obj exporter is fucked.Is there a fix for the pen pressure? google is not helping.
I guess it's not the only decent app now is it?
blender sculpting is fine if you polymodel your base meshesyou shouldn't make base meshes with blender
>>536062>dynamic resolution3D-Coat has that.It generates voxel geometry as you sculpt, literally out of nowhere. It just creates density as needed.>Sculpting>Retopology>UV mappingI haven't even touched it's texturing tools and rendering, but it's easily the BEST $99 [spoiler] I ever spent. [/spoiler]inb4 >But you can't use it to make porn.
>>536099ThisI'm going to buy it at the christmas sale.
>>536099I bought this too. Much easier interface to learn than Zbrush and a really good set of tools. They continue to improve the autoretopo tools too.
>>536066"free decent app>>536100>>536099>>536112shills, cant even spoiler right3dcoat has a bad brush engine in voxel mode
>>536144>3dcoat has a bad brush engine in voxel modeThen rough sculpt forms then switch to surface sculpting?-And he didn't say free.
JustpirateZbrushYou'll come to your senses eventuallyGot me after 2 years. I'm 7 years deep now
https://blenderartists.org/forum/showthread.php?405035-Addon-SpeedSculptcheck this out,
ZBrush is a great tool for high-detail sculpting. It's retopology tools are a fucking mess though. They are years behind the times.3D Coat has good retopo tools and a layer-based painting workflow a lot like Photoshop.Use each for their strengths.
>>5362593D Coat is excellent for hand-painted stylized stuff.It also runs well on older machines. I regularly paint on models with several 4K texture maps on my 5 year old Lenovo laptop.
>>536291but you are not allowed to model waifus with it
>>536323wtf who cares about the "whishes" of the devs.
>>536240That's pretty cool anon, do you know of any good retopo tools?I tried contours retopoflow and it does a great job of drawing important geometry around mouths, eyes, and so on but it really falls down in the "patching" departmentBSurfaces seems to be really good except last time I tried to use it (2.77) it was broken (global undo bug, grease penil fuckups, script errors)There's this really interesting set of add-ons called MiraTools but I can't make sense of the author's explanation of how to use it (I could draw verts but couldn't get them to form a mesh, or editable splines). The SpeedSculpt guy actually made videos about it but they're in frenchGif related, one of the MiraTools add-ons
>>536435how good is bsurfaces for retopology?i do retopology by hand so far
>>536435>>536438try Sketch Retopo and instant meshes, they r both external but there's and addon to link blender with both
>>536435>>536438try this one out. https://blenderartists.org/forum/showthread.php?406224-Addon-SpeedRetopo https://gumroad.com/l/speedretopo#Workflow looks easy, lets just hope it works without bugs/crashes. I downloaded it, but have not tested it yet.
>>536438>how good is bsurfaces for retopology?Skip ahead 5 mins, he jabbers on uselessly about how startling it is that bsurfaces isn't the standard for retopologizing https://www.youtube.com/watch?v=ZMj7u-VyTm8Basically you draw a curve using the grease pencil and then you can adjust how many quads fill in the space between the two lines. A bit like Maya Quad draw but with quite a bit more fiddling to get the results you wantThis speed retopo add on >>536495 linked seems to basically be an extension of Bsurfaces (define an area with grease pencil, noodle with settings to fill in quads)