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https://www.unrealengine.com/blog/unreal-engine-4-13-released
Marmoset Toolbag, you will be missed.
>>
>>534380
Marmoset Toolbag 3 is coming out soon. This is only really useful if you want to give an honest look of what it can be like in-engine for games.
>>
>>534380
toolbag was kinda useless anyway since it handled PBR poorly as compared to all other programs. Only thing it's good for is the mview format.

Glad I got SP2. That fucking iray is love and life
>>
Is there anything this guy can't do ?
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>>534380
why would this change anything at all?

the point of toolbag is demoing pbr with fast iteration

ue4 importing/reimporting/setting up materials is way too cumbersome for this to be convenient
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>>534474
>ue4 importing/reimporting/setting up materials is way too cumbersome for this to be convenient

Yep. This.
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File: 1406420209852.jpg (41 KB, 560x375)
41 KB
41 KB JPG
>>534474
>>534530
agreed

>>534382
>toolbag was kinda useless anyway
mfw
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>>534380

Do something in substance painter it looks different in both Marmoset and Unreal. Thats the problem.
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>>534541

Because the lighting in SP2 is too fucking good. You have to set it up appropiately in Unreal for you to get similar results.



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