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File: character_comparison.jpg (300 KB, 546x836)
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So I would like to start modelling characters. I have experience modelling machinery and doing CAD stuff, but organic models are very alien to me. Stuff like topology for expressions and joint movement.

So, I could google "how to model characters" and get a bunch of shit, or I could ask you esteemed, talented gentlemen. What's a good place to start? I understand there are programs out there that make it easier. Zbrush is something I hear of a lot. What about daz?
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>>533080
Daz isn't a modelling software, it's like a barbie doll type program for adults where you use artwork others have made to play dress up on downloaded character to create images, it's mainly used to generate cringy porn.
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http://lmgtfy.com/?q=how+to+model+characters
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>>533090
epic. simply epic.
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>>533080
does the fetus of that pregnant woman has anatomy too? on every layer?
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>>533090
just take me to a google page
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>>533242
Thats the joke anon
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>>533080
Learn to draw humans first, that's my advice. Life drawing classes are great. Then sculpting and modelling. You need to understand forms and proportions first before you can do the rest.



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