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Hello /3/

how fucked am i if i would create a patreon campagne offering videos and free downloads to a software that i wrote myself that contains edited lewd and sexy models of different games like for example overwatch?Most of those models are also available on steam for source filmmaker. Im currently doing this for fun and i edited a lot of models from different games. I also made some videos and people really liking it and asking me for comissions and stuff. Thats why im really thinking about creating a patreon campagne for this project,

the thing is that i know that is kinda legal to create art out of other art if it is altered in a certain degree. There was also this case in the US in the 70s where an comicartist drew mickey mouse in sexual intercourse and get sued by disney. But disney lost this case.

Is doing this some kind of grey-zone or are i in serious trouble if i do such stuff? Also the patreon model is a bit questionable in this case because its more like a tip to the creator then selling a product.
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Patreon is an extremely grey area when it comes to making porn using copyrighted models or assets.
Usually 2D is covered under fair use, but 3D using ripped assets is generally either flat out illegal, or a grey area.
It's technically a "parody" but parody laws only cover so much before it becomes copyright infringement.

It's hard to say, but Blizzard would certainly send you a C&D some time in the future if you ever got popular enough.
They have in the past, and have shown that they do not like Overwatch porn very much.
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>>532775
How about Capcom? :(

And where those Overwatch porn movies also funded over patreon?

The thing is that my campagne includes a download link to those edited models as well.
This is what kinda scares me.
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>>532773
You are good to go as long as you are using your own models/assets, not edits but completely made yourself, even if it looks nearly identical. Also don't use brand names or IPs, for example don't call it overwatch but call it Over-ero or something like porn movies do. If you do use their assets, even if edited, they can legaly take it down.
They will only sue you if you make money by commercially selling something including their assets though, since patreon are donations for a service, not the product. Just create everything yourself and you'll be fine, it is not that hard to replicate a model, especially if you already have rips available.

Videos are kinda fine because you don't distribute assets or anything owned directly, depends on the laws of a country i guess.
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>>532779

Okay what about using the textures of those rips? Like >>532775 said 2D is covered under fair use i guess this means this includes the textures.
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>>532780
Not sure. Those are still their assets, and Nintendo managed to put down the fan made Pokemon Uranium for using 2d assets and IPs from Nintendo and some other fan projects too, so i guess it might still be taken down, no matter which asset you ripped, in the end it is owned by the respective company.

But if you ripped the texture too, why not replicate it just like the model, you might need to do that for the nude body anyway.
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>>532779
Just out of curiosity. But does it practically mean that using a remesher on those models would be enough to stay inside the grey zone?
(of course this would be still illegal but i guess there is no way to prove that you used the original 3d file with an remesher.)
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>>532784
This would also mean that using a sub-div tool on those models would be enough.
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>>532773
Post your work on /aco/ and link here.
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>>532773

Why dont you just market the software itself like gary's mod did. That jew made a fucking fortune profiting off copyrighted material.
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>>532789
I guess you will not like it. Its a mix of edited monsters from monster hunter and other stuff.
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>>532773
>a software that i wrote myself
There's next to no chance whatsoever that you actually wrote an application yourself and did not instead just cobble some shit together in Unity or Unreal or RPGMaker, is there.

> copyright law says if I change something it's mine now, here's my blurry understanding of case law
Even where that applies, using someone else's character meshes and/or rigs can and will get you nuked. It's a lot less subjective than someone making a sculpture based on a postcard.

Build and rig your own characters or go find some other excuse on Patreon not to get a job.
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>>532795
You underestimate the degeneracy of /3/
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>>532784
Using a remesher or sub-div is still an edit of the original file/asset. Just get a free basemesh from polycount or somewhere else, and get it as near as possible to the original mesh, then it is completely your own. If you use their mesh, there might still be ways for them to find out, therefore to be 100% safe, have your completely own file and own mesh.
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>>532832
tits and asses are degeneracy ?
damn nigga you need to chilld and get laid or some shit
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Understand that legality means dick. If a corporation takes issue with your actions you are fucked. No lawyer will help you, especially with this bullshit, not that you'd ever really fight them anyway.

Do what the other guy suggested and go the Gary's mod route. Release the models and crap for free, under a different name/anonymous and profit from the unrelated program that happens to use them or whatever.
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>>532795
I'm a capcom funboy )) post em !!
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>>532856
I doubt you want to see realistic animal dicks on a great jaggi.
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>>532817
Oh, its the "Unity is shit because its free" meme.
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Holy shit, Kill yourselves, seriously.



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