I fell like one of this threads is missing.Post your requests here.Ill start>>in depth tutorial for any car modeling>>should be professional and nothing should be missing from the car.
Something that is a general introduction to 3D modelling.For example, a lot of stuff mentions meshes etc but doesn't really explain what they are, I did google and I know now but I'm sure there's a ton of other stuff that might be worth knowing.
something that shuts up the fucking "how do I get into the 3d industry" faggots on this board.it's fucking cancer.
before modeling a car you need to be good at modeling.a car is no different than modeling anything else, you just need to be ontop of your game.you remaind me of those faggots that want to make anime with 1 week of modeling to your question however, there are car modeling tutorials at lynda and cgmasters from what iv seen. anything thats less than 2 hours is not worth the watch
>>532401I have Blender for 3 years, but havent modeled 1:1 at blueprints or something, Im sure if I watch like half an hour I can do everything else myself. But thanks . ofc OP here
>>532397>in depth gun tutorial no joke serious im sorry i know it triggers people
i don't want to make a new thread just for this questionwhat's the best book there is for starting with blender? or the best books for learning blender overall?
>>532672just watch tutorials. there must be plenty .pdf for blender too but Idk them
>>532665I dont see what the big deal is about modeling guns. They seem simple enough. Just be observant, inspect a lot of pictures and blueprints and if you need help with modeling some parts, try to draw out the wireframe or:http://polycount.com/discussion/56014/how-the-f-do-i-model-this-reply-for-help-with-specific-shapesAnyways, that's my two cents.