Anyone here familiar with a .cal model file? I do not know what program to use to open in. Google didn't yield any answers. Any guidance would be appreciated.
>>529157have you really typed "3dsmax biped pose adjustment file" in google and didn't get any results ?also why do you think a 2kb file is a model file ?from : http://help.autodesk.com/cloudhelp/2016/ENU/MAXScript-Help/files/GUID-0BEE71B1-4C68-4419-959F-0BFBA7ED70B6.htm>A .cal file is used for processing marker files that require the same adjustment.i doesn't sound like it will contain any mesh data
>>529157I highly doubt they would use autodesk format files in a production game, they are probably engine-specific files, i would think, anyways
>>529157https://www.google.ca/#q=thief+dark+engine+cal+filehttps://www.systemshock.org/index.php?topic=1671.0http://www.ttlg.com/forums/showthread.php?t=90938http://www.ttlg.com/forums/showthread.php?t=144469http://www.ttlg.com/forums/showthread.php?t=131800http://dromed.whoopdedo.org/dromed/dromed_toolkithttp://thiefmissions.com/lpg/ViewExe.htmlYou're a dingus, OP.bin and cal files are object and pose information for models used in the Dark Engine. There exist tools to convert bin/cal files to 3DSmax files and back. There exist tutorials for that.Go to the TTLG forums and wipe the dust off of whatever ancient tomes of information exist there.