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File: thief model.png (134 KB, 1088x578)
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134 KB PNG
Anyone here familiar with a .cal model file? I do not know what program to use to open in. Google didn't yield any answers. Any guidance would be appreciated.
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>>529157
have you really typed "3dsmax biped pose adjustment file" in google and didn't get any results ?

also why do you think a 2kb file is a model file ?

from : http://help.autodesk.com/cloudhelp/2016/ENU/MAXScript-Help/files/GUID-0BEE71B1-4C68-4419-959F-0BFBA7ED70B6.htm

>A .cal file is used for processing marker files that require the same adjustment.
i doesn't sound like it will contain any mesh data
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>>529157
I highly doubt they would use autodesk format files in a production game, they are probably engine-specific files, i would think, anyways
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>>529157
https://www.google.ca/#q=thief+dark+engine+cal+file
https://www.systemshock.org/index.php?topic=1671.0
http://www.ttlg.com/forums/showthread.php?t=90938

http://www.ttlg.com/forums/showthread.php?t=144469
http://www.ttlg.com/forums/showthread.php?t=131800
http://dromed.whoopdedo.org/dromed/dromed_toolkit
http://thiefmissions.com/lpg/ViewExe.html

You're a dingus, OP.

bin and cal files are object and pose information for models used in the Dark Engine. There exist tools to convert bin/cal files to 3DSmax files and back. There exist tutorials for that.

Go to the TTLG forums and wipe the dust off of whatever ancient tomes of information exist there.



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