[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Home]
Board
Settings Home
/3/ - 3DCG

[Advertise on 4chan]


Thread archived.
You cannot reply anymore.



File: 2016-06-27_18-40-22.png (79 KB, 1155x600)
79 KB
79 KB PNG
Stuff you either forgot about or gave up on.
>>
File: DickJho.png (424 KB, 960x540)
424 KB
424 KB PNG
>>527513
I was trying to learn how to model organic creatures, so I thought it'd be fun to model a Deviljho from Monster Hunter.
I posted it in the wip thread.

>add a dick

Posted it, then never went back to it.

I still haven't learned to model organic things.
I just want to make animu porn.
>>
File: Slim_Alien_Head.jpg (38 KB, 457x764)
38 KB
38 KB JPG
I really don't know, I think it was a warm up.
>>
File: Cabinday.png (742 KB, 1439x809)
742 KB
742 KB PNG
first 3D piece I worked on, it may look alright but holy hell is it rife with errors and unoptimised to hell.
>>
>>527589
Doesn't look too high poly to me, I'd say about 400k quads, which is nothing for a 3dcg scene.
>>
File: b.png (44 KB, 540x540)
44 KB
44 KB PNG
The flipping page animation became a chore
>>
File: level2.jpg (113 KB, 1213x639)
113 KB
113 KB JPG
>>
File: matchlockmasket.png (74 KB, 960x540)
74 KB
74 KB PNG
>>527513
was going to make a fire animation, but realized I made it horribly bad with the topo.
>>
File: 368465345.jpg (175 KB, 1213x988)
175 KB
175 KB JPG
Stopped making it after i discovered the 3d model they made for the game, i was simply working off the concept before and was enjoying it.... really made me lose motivation.
>>
>>527532
This is hilarious
>>
>>527671
why would the topology matter for hard surface animation?
>>
File: boobcube.jpg (12 KB, 507x540)
12 KB
12 KB JPG
>>527710
Thanks.

Like I said, I wanted to make animu porn.
But I can't model for shit.

Enjoy the boobcube.
It was an attempt.. or lack thereof to make boobs real quick.
>>
>>527718
Or my attempt at jiggly bouncy boobies...
>>
File: ol tubelegs.jpg (5 KB, 206x323)
5 KB
5 KB JPG
>>527719
Or my one solid attempt at making something human.
I got too fixated on making the butt look good, that I never bothered making the rest of the torso.

Originally when I made it I had the feet on backwards too...

I think I could sculpt better than model. But all my sculpting tries have been absolutely terrible. I don't get how to sculpt in blender.
I can do it in real life pretty good, I've taken quite a few sculpting classes. But blender sculpting makes no fucking sense. How the fuck do I make a hot model to jack off to from a sphere?
>>
File: 20160630_021711.png (298 KB, 449x387)
298 KB
298 KB PNG
>>527719
lmfao holy shit I saved that.

I'm not laughing at your work I don't even understand the first thing about how you guys do this shit, but that was comical
>>
>>527537
>537▶
>File: Slim_Alien_Head.jpg (38 KB, 457x764)
>I really don't know, I think it was a warm up.
why is this very thing so pixilated
>>
>>527724
It is okay to laugh.

I'll get it one day.
>>
File: Klein Bottle.png (267 KB, 1233x1080)
267 KB
267 KB PNG
>>527724
Here, have some klein bottle porn.
>>
>>527720
You dipshit. Get a sculpting oriented program; zBrush, Mudbox, whatever. Blender is updating and has sculpting okay, but you need to get a sculpting program which focuses on sculpting. Get a tablet if you don't got one, as that is also majorly helpful.
>>
>>527729
I know man.
I just figured it'd be enough for basic shit, but I had no idea how shitty it really was.
>>
>>527733
So I'm taking you shop at the Salvation Army? Get zBrush, legal or even pirate. It's 100x better.
>>
>>527720
>Originally when I made it I had the feet on backwards too...

lost
>>
File: Chiappa.jpg (106 KB, 1920x1082)
106 KB
106 KB JPG
Made it to test Renderman, which I also never got around to using for anything at the time lol. Topology isn't that bad though, could probably go back and adjust it for a painted texture or something.
>>
>>527725

Was vague, meant I didn't know what I was making it for. Low quality because it's at a low sub level.
>>
>>527735
I have it now man.
I grabbed it yesterday. It's a bit strange, but I can tell how much better it is.
So when they say to retopo, obviously it means making it a workable amount of poly's for other shit.
Do you just model around it? Or what?
I'm more familiar with traditional sculpting, so my bad if the question was fucking retarded.

>>527752
You think I'm joking, but I'm not. This is why we use references.
>>
>>527775
You can use Maya for that, it's just drawing the topo on top of the sculpt, pretty easy to learn and work with.
>>
File: robot unicorn.jpg (111 KB, 878x727)
111 KB
111 KB JPG



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.