The texture isn't what I focused on. I just wanted to quickly test my self. And I suppose the wheels are kinda off but is it ok?
What the hell were you "testing" yourself on? Be more specific. I don't feel like giving advice you're not going to follow because you weren't ``focusing" on it.If it was the ability to make a wheel, you definitely failed.
>>526659I was testing my how I can model. I only started 2 weeks ago. Now how can I fix my failed wheel chair model?
>>526656It looks like it's floating can we see the reference.
>>526662I just looked up an image on google. I didn't download it or any thing.
>>526663Yes post the image.
>>526665Let me see if I can find it. I just copied the top and a little bit of the bottom. Not like under the chair or any thing. And its supposed to be floating
>>526665I think it was this https://www.google.com/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&ved=0ahUKEwj79pS2kbPNAhUSXlIKHUxZBsoQjxwIAw&url=http%3A%2F%2Fwww.invacare.com%2Fcgi-bin%2Fimhqprd%2Finv_catalog%2Fprod_cat_detail.jsp%3FprodID%3D9SL&psig=AFQjCNHXOJ9w6FSvgqgloSzl1OCdQBcJtw&ust=1466392888502686
>>526665I meant this http://www.invacare.com/product_files/9SL_400_A.jpg
So this think Is called the Invacare 9000 XDT Custom Wheelchair I think. What you need to do is gather as much reference as possible of each part. In comparing it to yours the wheels are perfectly round and you need more spokes. The seat is not as thick and is a mesh like material. The small wheels need spokes in the middle. The cross bar holding the wheels together is x shaped. The handles have the same thickness and down flare out like yours.
>>526671Alright man, thanks dude. I'll make sure to fix my model
>>526675also if you want critique jsut on the model, try get a bit better lighting on itmaybe just the glare im dealing with right now but its hard to see the details on the base of the wheelchair to see how you actually did