Almost ten years ago I started seriously getting into 3D work to get into the gaming industry as a character/organic modeller. I started drawing to study anatomy and such better and later switched to doing concept art/illustrations because I enjoyed it more.Now I'm trying to get back into 3D work foremost because of personal interest but also because I might be able to combine both areas of expertise to make some cash on the side through e-shops. I'm already dabbling with ZBrush again and picked up Luxology Modo to complement it - it's crazy how much both programs have changed. Can you guys recommend any literature, links, videos or tutorials so I can better catch up? I'm not sure how much standards and other things have changed in the 3D field and I'd love to see what professional pipelines look like nowadays.
>>526331look on gum road there are some good tutorials on there for any thing you want. of course you will have to pay unless you can find away around that.
>>526339by way around that he mains cgpeers. best place to get free tutos. >>526331
>>527153I thought a lot of those CG peers torrents were honey pots.
>>527154If you don't trust torrents (which is understandable) you should try to register at CGpersia and download from oneclick file hosters.