Hey, /3/I'm somewhat of a beginner to 3D animation and modeling, and now I've gotten to the point of UV mapping.Mostly I use 3DS Max for just about anything, then KeyShot for a few test images (very rarely though).Planning to switch to Blender and Renderman.But for now, every time I try to UV map in Max it gets really really slow and crashes. Doesn't matter how many polys, tried with a 3D scan of myself with 2bill+ vertices, and a ripped model of Gta3's Claude (about 500 tris).Do any of you know of any tools for UV mapping? Could really use one.
>>524042bump? I really need this
>>524042Bulk of people will use the native UV unwrapper of their software. You really should look into fixing your max install, max's uv tools are pretty good.
Polyunwrapper is what I use mostly. The there's UVLayout recommended by quite a few professionals.