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File: whyme.jpg (100 KB, 1640x728)
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I would love to know why this is happening.

So first came to my attention when I tried to make a very basic road texture in coreldraw. A black rectangle with two white lines on either end and two yellow lines in the middle.
I exported all as a jpeg then tried to map it in 3ds max and for some reason only the yellow was showing up. I played with the UVs and it just seemed like for some reason the black and white were not appearing on the 3ds max diffuse.

Confused, I made a random jpeg with a bunch of colours and again seems like only the blacks/greys/whites dont appear in the 3ds max view or render.

I know this is probably a real simple solution thing but its bugging me and I'm new.
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File: Road Diffuse.jpg (48 KB, 1024x512)
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>>521964
here is the original road i tried to use in 3ds max, but only the yellow lines would appear
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>>521965
Look up unwrapping tutorials.
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>>521964
In the picture you going to have to rotate the uvs or scale them down on the x axis. I don't what you are talking about in regards to the road though



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