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I have gone through all the tutorials in 3dsmax and played around a bit, as well as practising some importing from sketchup stuff.

I am looking for tutorials on using vray with 3ds max or honestly just some general tips.

Rendering is pretty new to me, most of my experience is modelling on sketchup so I have been a bit overwhelmed with all the rendering options for Vray, but I want to get better at it. I know it will come with time but I would love some advice on just some general 'good' settings, maybe that I can even save as a template and then work form there and adjust.

One of my biggest gripes is that I'll go watch a vray tutorial on youtube and then out of no where half of them import images from places that they dont give links to or not even cover what their current render settings are, and when i follow their instructions my shit always looks vastly different.
Buy (yeah right) Grant Warwick's vray course. If you're interested in how vray really works there is no way around it. None of the other tutorials out there come close.

Most of it deals with 3.0-3.2 and a lot of the advice concerning optimization no longer applies to 3.3, but the logic and reasoning behind it is still good to know.
Care you bring elaborate on why the optimization isn't as needed in 3.3? Was 3.3 a very large update?

Asking cos in using 3.2 at the moment but I might upgrade if it's worth it for starting out
Optimization is still needed (only if you care about render times, of course), but the process has been greatly simplified.

3.3 introduced an updated adaptive image sampler that only requires you to adjust the AA subdivs and the color threshold to optimize your scene. No more fiddling with the scene subdivisions and other settings.
i cnat find torrent for 3.3 so im stuck with 3.2 for now i guess

thankfully its been some time since that other anon gave me advice and i am getting pretty used to dealing with the settings to get the effects i am looking for,,, for now anyway

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