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File: 1461917121243.png (248 KB, 640x480)
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Hey guys, what is the best way to bake normals in your opinion?
I usually use maya, but they often turn out very messy and I just end up having to do trial and error until I get something decent.
[Pic related, its me when normals look like shit.]
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Best way to bake normals is not to bake normals.
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File: laughing whores.png (476 KB, 449x401)
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>He still bakes his normals
>He doesn't microtessellate everything

NoRAMs pls go.
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>>521501
Not op here, I just started blender(modeling) and was going to bake normals... whats the best option?
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>>521498
>>521506
I always separate the object into non-intersecting pieces where possible and bake them in groups with xNormal.
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Use blender instead



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