Hey guys, what is the best way to bake normals in your opinion? I usually use maya, but they often turn out very messy and I just end up having to do trial and error until I get something decent. [Pic related, its me when normals look like shit.]
Best way to bake normals is not to bake normals.
>He still bakes his normals>He doesn't microtessellate everythingNoRAMs pls go.
>>521501Not op here, I just started blender(modeling) and was going to bake normals... whats the best option?
>>521498>>521506I always separate the object into non-intersecting pieces where possible and bake them in groups with xNormal.
Use blender instead