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File: halpme.png (179 KB, 1012x463)
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How do I stop my model from spazzing out like this whenever I add a shell to it?

I've used boolean to cut text out of the object and it's all fine, but whenever I add a shell to the model it goofs up.

HALP
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>>521153
OP Here, I know it's extruding some of the faces that make up the interior of the lettering, but is there a way to deselect the angles or unextrude them whenever they do extrude outwards?
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>>521153
I'll pay someone $20 in bitcoins to help fix my shit fuck!!
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Could one of you stop fapping to your anime titty models for just a second and help a nigga out? I'd appreciate it.
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File: edges.jpg (232 KB, 1094x720)
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You need to cut some additional edges into your plane before applying the shell modifier. Try to connect the two parts of the i and then add a few connecting the letters to the outside edge.
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An easy way to try and accomplish this for what you're looking for is to apply a ProOptimizer, have it calculate but do not reduce anything. Then just collapse and viola, 2 minutes of work reduced to 10 seconds.
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>>521200

Meant to follow >>521184
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>>521184
>>521200
>>521184
>>521200
Thanks a ton, this worked like a fricken charm. I was on Google for close to an hour trying to figure something out that seemed so simple.



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