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File: fox 3dsmax.png (9 KB, 700x301)
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i am trying to make an origami folding animation but i am having trouble due to the very small amount of polygons and vertices.
i tried bones,but could not get it to work
tried selecting the vertices and rotating along along an edge but it deformed it.
i feel like this should be easier
>>
i'd assume you'll have to use subds or nurbs
>>
i have tried using the bend modifier but i am still not getting a clean enough fold
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>>520628
so you are saying i need more polygons just so that i can fold it?
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i think i figured it out using the bend modifier and keeping the low poly
>>
i found this and it helped
https://www.youtube.com/watch?v=bTCn3UrkmvQ
>>
i may have to animate using only bend modifiers,i will see if i can use bones on it later...so this will be interesting
>>
>>520631
yes



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