[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Home]
Board
Settings Home
/3/ - 3DCG

[Advertise on 4chan]


Thread archived.
You cannot reply anymore.



File: temp.jpg (48 KB, 765x314)
48 KB
48 KB JPG
Anyone ever run into this issue when smooth-mesh-previewing in Maya? Using a smooth modifier on the mesh doesn't produce these results. What on earth are those 16 "polygons" ?
cheers.
>>
I think i've seen this video, usually followed by a crash. delete history?
>>
unfortunately deleting history does nothing to remove this. It also doesn't crash. Thanks for your reply though.
>>
I'd say non-manifold geo etc.

Run a mesh->cleanup.. and tick on the relevant "remove geometry" options.
>>
I'll give that a shot. I've started over now and it hasn't appeared yet. But if it does I'll try. Thanks.
>>
I had the Problem with doubled faces, the meshcleanup should be the way, if thats the problem



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.