[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Home]
Board
Settings Home
/3/ - 3DCG

[Advertise on 4chan]


Thread archived.
You cannot reply anymore.



File: Temple13r02.jpg (165 KB, 627x318)
165 KB
165 KB JPG
>>
File: AMeuble21.jpg (150 KB, 1200x552)
150 KB
150 KB JPG
>>
pretty nice

for an under budget amateur PS1 game
>>
>>517407

For fucks' sake, apply yourself.
>>
>>517408
Sure...it's just under Render In
>>
>>517407

I like it.
>>
>>517407

You should consider using softer shadows, like seriously. Nothing looks faker then a bunch of hard shadows.

Everything is in focus which makes it look off.

The carpet is really bright, and the tiling is obvious.

Most walls have wall molding/trim at the very least where they meet the floor. Not having that makes it look really fake.

That blue thing on the couch is distracting as hell. There also isn't really any framing; it feels like I should be focusing on the table/couch... but then you have the speakers, the sign, the wall decoration thing, the rolling table etc.
>>
I like it, reminds me of those pre rendered backgrounds from psX era games, if that's what you are going for. Anyway, I really like that kind of aesthetic.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.