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File: 3D.png (1.15 MB, 1107x1088)
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Can we have a second life thread? Anybody here make shit?

This is literally my first time making anything.
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And a flag pole. Soon I will update it to dynamically show ads
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A comfy and practical chair that would fit nicely in anyone's loungeroom
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I'm sure there are a few lurkers making shameful amounts of money from rigged dicks but the SL train has come and gone.

Everything now is poorly ported from poser without properly reducing polycount.
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>>517060
>Everything now is poorly ported from poser without properly reducing polycount.

This is also found in many other games sadly. Ive seen some polycount atrocities in Gmod that were a result of direct ports from MMD. The worst was a playermodel which was rigged from some guys sculpt and was pushing 60k polygons.
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Final s̶o̶l̶u̶t̶i̶o̶n̶ product
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>>517052
Pretty much the only way to make money in second life is to cater to the anime community.

https://marketplace.secondlife.com/stores/44810?id=44810
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I made a replicator a few years ago. Not the Star Trek kind, but more like the Stargate one. It was a beige cube that created another of itself via scripting. These two then duplicated themselves...

...eventually, you have millions of cubes, and sectors of the game's world crashing. Unfortunately the replicators couldn't cross sections by themselves, and had to be taken across in inventories to infect new areas.
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Fuck Secondlife, how butthurt did you get when normies nuked paid steam mods.
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>>517156
Yeah. People used to spam theses in 2004.

I remember one that was a giant battery and would play the following..

https://www.youtube.com/watch?v=_BRv9wGf5pk
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My shop: https://marketplace.secondlife.com/stores/38340?id=38340

Been in SL long time, script, make tuts & everything else. Ask away.
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>>517214

1 Why the ridiculous prices.
2 Are you poor
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>>517214
Might buy those barricades. Ten points
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>>517214
I used to be friends with you, I haven't played the game in ages.
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>>517138
Or the furry community.
Or the gacha addicts.



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