Ok, so I was dicking around and did this render.I always wondered how those old psone looks could be archieve?I was surprised no ilumination and just something basic like ambient oclusion and just enviroment light can make it look like an older game.Any more tips on how to make it look like psone?
low screen resolutionlow resolution texturesno anti aliasingshadeless materialslightmapsrealtime rendering (cycles is offline render)
get pcsx emulator and iso of game with desired look from rom hustler or emuparadise and run the game with wre frame setting to see- well, the models in wire frame.also, a lot of psx games used segmented body parts so they didn't have to deal with shape crush corrections when limbs were bent. but i would forgo that and just stick to simple meshes and textures.
Ya just use 100% self illumination on textures. Same techniques are still used in games nowadays.