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File: braided_hair.jpg (44 KB, 300x470)
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How would you model and UV map this kind of classic hairstyle?
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i wouldnt
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you would just use a cylinderic unwrap and tile the fuck out of it
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>>513479
This. Use procedural materials
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Zbrush > search for braids tutorial
Not that hard to do in fact
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File: artforgames_braids.jpg (206 KB, 564x1742)
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>>513467
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>>513579
neat, thanks
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>>513579
Fucking awesome, thank you.



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