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I'm trying to model a condenser microphone (pic related), and I would like to know how can I make the grid of it, I mean, I would know how to make it, but how do I make it "wrap" on a squared shape of my desire, isn't there a modifier or such who can help me with this? I've tried with bend but it just doesn't comform to the shape I want.
Any tip appreciated
>>
Make the shape first. Uv the shape. Make a tileable texture like the grid. Add a displacement map to the shape.
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>>513186
http://www.luxrender.net/forum/viewtopic.php?f=14&t=9245&start=30#p89228
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>>513192
>>513228
Really appreciated, thanks
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>>513186

What is the microphone being used for? You might not even be modelling the right microphone for the job.
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>>513278
Just production render, I was thinking of using vray displacement
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>>513286

So basically you just want to render a picture of a microphone.... like the picture of the microphone you have?

Wouldn't it just be easier to take a picture of the microphone you need to make production photos of?
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>>513359
She's just practicing you twat
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>>513377
sshee?
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>>513386

Boys don't render microphones.
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>>513469
kek
this >>513377
>>
bump lmao
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>>513186

use lattice modifier maybe idk
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>>513186
don't even think about modeling that grid. Use displacement.
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>>513186
If you really want accuracy, I've had luck using cloth simulations. Just make the mesh in a plane and drop it on an object shaped like what you need.



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